Since Doug asked, the Roma house rules (from Mark Delano & Mike Fitzgerald, although I don't know if they developed them).
- The second player gets an extra VP at start (to compensate for attacks they may suffer on the first turn).
- No player may place more earn more than $6 or draw more than 6 cards per turn.
I've played ten games (and watched several more) and we usually see losses from lack of VPs, instead of running out (via the Forum). The forum is certainly powerful, but there are 6 of them out of 52 cards.
As for yesterday's games, I forgot to mention Mauer Bauer, described as "A Colovini game you won't hate." And what do you know, I don't hate it! [I find most of his games cold and dry]. Players take turns dividing a triangular grid by placing walls, then rolling dice to indicate what color tower you place, and what two colors of buildings you place. But if you have two open tower spots (at the intersection between walls) you pick which space the obligatory tower goes, and can pick the other space. You also get to decide which side of the wall to place each building (they must be on seperate sides). When the walls form a city (via a closed loop), each player scores.
The trick here is that each player has a hand of cards that indicate how you score. These run the gamut, for example:
- Score two points for each white tower in the recently completed city,
- Score 6 points if the city is only one triangle big,
- Score based on the number of colors in the city,
- Score for each [wall/ white tower /etc] that is not part of a city,
- Score houses [of a certain color/in a certain region] not in cities
And, each time there is scoring, you can play one or two cards, but you only draw one, decreasing your hand size for the game. Or you can decline to score, and discard a card to draw two. When a city finishes, before scoring the player who closed it can merge it with an adjacent city, too.
And there are a few other complications, but that's it.
Overall, Mauer Bauer has enough randomness (via dice, and scoring cards) to keep it from registering as an abstract. And it fills the 'mid-length' niche fairly well (I think our game took 45-60 minutes, but it was everyone's first game). I played with four, and I think it would be better with three. Is it a great game? No, but I'd certainly play it again. Of his thirty odd games (listed on the geek), I've played exactly one game multiple times (Europa 1945-2030, two or three plays). I doubt I'll play it again. No other game got a repeat play. It's safe to say that I'm not Colovini's biggest fan. After one play, I consider Mauer Bauer a cute 45 minute game. Not mindless, but not too heavy.
Nothing new today (other than TTR: Marklin, which I already discussed). However, I have cast stones, read the stars, and generally asked around. And I see Here I Stand in the future.