I played some games yesterday; mainly interested in Through the Ages. To be specific -- We played a 4-player, 2-era game (the full game is three eras), using the advanced rules (of basic, advanced, full).
Our game took about four hours, plus forty minutes or so for rules. Interesting, if not completely absorbing. It really does seem like many of the basic ideas (if not mechanisms) map to the Sid Meier computer game Civ. The main idea, a Showmanager-esque track where you buy advances, works well. The resource management seems to work.
In broad brush-strokes, there's something here. If the full game consistently takes six hours, that's a serious obstacle. We could shave it down with a play or two. I missed the chance to purchase this when Funagain got fifty copies earlier (in that I could have, but decided to sleep on it). I keep hearing it will be out next year. Now that I've played it, I still feel a small twinge at not buying it, but no overwhelming anguish. I look forward to trying it again once or twice during the week.
Others have expressed concern on balance. Given 300 (more?) cards, with probably 150 different effects, I won't speculate. Others have fallen out of love with this after 3-5 plays (but not many). I could be one of those. I'm flaky that way.
I also tried Glory to Rome, which is in the San Juan / Race for the Galaxy family. Given how I feel about the other two, its tough to claim an opinion. There are many more 'moving parts' in Glory to Rome (something like a eight roles, and cards can be in hand, on the table, in the stockpile, clientele, being built, built, or in the vault. Given the bewildering array of options, take the opinion of anyone who has played once with enough salt to keep deer through the winter.
That being said, my impression of "Too many notes" feels right. The complexity feels needless, and out of place in this genre. If you have 30 (San Juan) to 95 (Race) cards that break the rules, simple rules help. I'll play again, and likely several more times, but I suspect I'll be sticking with the other two. I'm also prejudiced against the artwork. It lacks San Juan's simplicity, or Race's stunning clarity. This is more cartoony and Groo-like. It distracted. [I may find Race's art distracting once it's published ... I'm used to the simple interface].
Interestingly, J feels quite favorable towards Glory to Rome, so we may pick up a copy anyway. [I'm told there will be a newer edition that fixes quite a few things, and clarifies other points, so I can wait].