The Tao of Gaming

Piquet


In the Aubrey-Maturin series, they play a two-player card game called Piquet. The rules are on Pagat, and it turns out it's a two-player trick taking game with a cribbage like scoring. The interesting thing is that you score the hand before the play, but scoring reveals details about your hand.

You play with a deck missing 2-6, dealing out 12 cards per player. That leaves 8 cards, and the non-dealer (elder) can exchange 1-5 cards (must exchange at least one). The dealer (younger) can then exchange 1-5, but can't exchange more than the deck (Talon) has left, so usually exchanges three. So each player will see about half the deck. That, combined with the scoring mechanism, means that you can often tell almost exactly what your opponent has ... if you aren't lazy.

The trick-taking part isn't as interesting as could be, because often one (or both) players can run a suit for most of the tricks, but there's a big score (10 points) for most tricks, and a minor score (1point) for last trick, which often requires an endplay.

I found a nice software version, with one month free demo. I'm not sure how strong the computer is ... I think the Expert version has some weaknesses in card play (or I'm misreading the hands).

Anyway, worth checking out.

Simon J:
Piquet is a classic game that you'll find in most card game compendiums (Parlett etc) but that nobody much plays.

I believe most of the skill is in choosing the correct exchanges, bearing in mind the possibilities of Pique, Repique &Capot.

As you say the exchanges &declarations often leave the play fairly trivial, thugh note that declarations are optional and sometimes shouldn't be made if they will be almost certainly beaten and just reveal useful info.

Simon J, who can't remember what his login is :)
9.22.2007 2:28am
Iain (mail) (www):
I am not sure Piquet is worth checking out. I played it a few years ago. It feels clunky - like a lot of traditional card games.

It does have an interesting compound structure with the card exchange, declarations and trick-taking. looks like a more interesting compound game to me, but I haven't got around to trying it.
9.22.2007 4:47pm
Iain (mail) (www):
I meant to say that Galloping Galapagos (http://www.davidparlett.co.uk/oricards/glapgos.html) looks more interesting.
9.22.2007 4:48pm
Brian (www):
Well, it may be the Piquet is more 'worth checking out' from a historical point of view. Like many bridge players, I've looked for 2 player versions (Prince Joli Kansil's Bridgette is probably the best) so a 2 player trick taking game interested me.

The real play of Piquet is, as mentioned, about exchanging and when to deliberately underbid. But it's not a bad card game. And when you consider its age, it seems pretty good.

That being said, I think there's probably a better game that can be be built if you tinkered with this.

Galapagos looks interesting, in a highly inorganic way. Piquet seems elegant.
9.22.2007 8:22pm
Larry Levy (mail):
Two-player trick taking game, coming up:

http://www.boardgamegeek.com/game/29578
9.23.2007 10:56am
Brian (www):
Larry, as you know very well if I made any positive comment on a game you designed, your health would be in serious danger. Keep applying ice ...
9.23.2007 12:59pm
Iain (mail) (www):
I definitely take your point about how Piquet could be the root of a more interesting game.

Bridgette is excellent. I played it the other day and didn't write a blog post about it. I'll have to fix that...
9.25.2007 7:31am
Mike Siggins (mail):
We played a lot of Piquet at high school, often for currant bun stakes. It was exotic, but it didn't really work. A bit too ornate for its own good.
9.27.2007 11:44am
Mike Siggins (mail):
Bridgette was good, but we played a lot more of Nullos. Many hundreds of games, in fact, as my friend and I were too antisocial to make up a four for Bridge.
9.27.2007 11:53am

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