As race expansion spoilers pop up, young lifeforms' thoughts turn towards malevolence, sweet malevolence. I'm tempted to buy the 2nd printing just to have a lighter set. And a spare. Oh yes, a spare.
Anyway, since Luke H just left a comment in an alternate thread, only to have it's comment period expire, I figured I'd answer it here.
Luke wrote:
Have you considered games with mechanics that are functionally equivalent to worker-placement, but don't have actual worker tokens? The two that always come to mind are In the Shadow of the Emperor and Im Auftrag des Königs. The former has a money system on top of the actions, but just think of that as different number of workers and different costs of actions in number of workers. Actions taken are not available for others, with 1 exception. Seems equivalent to me. The latter uses a very straightforward drafting of 3 actions. The only difference would be physically taking the card vs. putting a marker on the card. Are there any other games like this, with drafting actions?
I only played ITSoE once (3 years ago). I haven't played Auftrag. I guess that doesn't count as "answering", so I'll throw open the question to the floor. Along with any malevolent thoughts you may wish to share.