The Tao of Gaming

Saturday, October 3, 2009

Race: Against Early Card Advantage


I noticed Tom's comment a few days ago (in the Universal Symbiont thread)...

My second reaction was to look at the top start worlds and note that they were all worlds that give players early card advantage. The led me to hypothesize that the play on Genie taken as a whole was what I would call "intermediate" level, based on comparisons with the playtest groups' experiences with start worlds. (This is not to say that some Genie players aren't extremely strong or that this won't change over time.)

Now, to give Rob credit, he did go back and take a harder look at the Alpha Centauri data and found that it fared less well in winning % among the stronger players. To me, that was expected. Card advantage is something that is fairly easy for beginning and intermediate players to exploit (as opposed to leeching or explore powers, etc.).

(The emphasis on the last sentence is mine; earlier emphasis is Tom's).

This got me thinking: How do I deal with Early card disadvantage? Well, you stop calling Develop and Settle, for one thing (barring timing constraints, like the need to ensure your military is high enough so that you can leech a settle). Assuming you have card flow a turn or two later, then you will naturally consume/produce to trade, which will tend to balance tempo.

As I've played more, I've become more willing to drop a build tempo to look for a good combination (as compared to just 'increasing card flow'). With the increased variability in two expansions, you can't expect a reasonable card to just appear if you build mediocre cards.

I'll have to think some more about this ... I think I can do it, but I can't explain it well. Or perhaps I'm still an intermediate. Who knows?

Sunday, September 27, 2009

A moment of humility


Despite what I said earlier, Keldon's AI crushes me quite frequently.

The way to win


In response to my comments regarding Le Havre, Larry wrote:

I can't believe a game can reach the Top 10 on the Geek (right behind Dominion, and with a higher average rating) if there's only one path to victory.

As others pointed out, games with a single way to win can have a large following. You could argue (with some conviction and merit) that classics like Chess and Go have only one way to win. ("Mobilize your pieces better" and "Make efficient moves.") But in those cases, the devil is in the details, and these aren't particularly helpful discussions (which is why I don't think these games apply ...)

For definition, my single path to victory is a simple hueristic that will defeat someone who shuns (or is unaware of) that path.

If everyone groks the strategy and plays accordingly. then tactics and second level efficiencies dominate. I'm sure Le Havre contains levels I haven't explored (for efficiency), but I can feel like I could summarize the first level strategies ... (and ignoring them will cost you the game against competent opponents). [The fact that Alex Rockwell explicitly stated said strategy cemented my conviction. If he's recanted I'd certainly have to re-evaluate.]

In the BGG Top 100, games that have a single path that I feel confident I could (or have) stated are:

  • Puerto Rico
  • Le Havre
  • Caylus
  • St. Pete (without expansion)

Games where I suspect a strategy exists, but I'm not confident I can state it:

  • Through the Ages (I've followed the strategy articles, and I think they are right, but the variance in that provides a lot of tactical exceptions)
  • Brass (I don't like Brass enough to find out, and I may have had a rule wrong) ...
  • Age of Steam (several maps, anyway)
  • War of the Ring (base game)
  • Automobile
  • Ingenious seems like a candidate

I bet most of the (non-fluffy) tournament games at WBC probably have a guideline you can't violate ... that doesn't mean they have a single way to win; that depends on the guideline.

And yes, you get lots of Coal, make a huge coke conversion and ship it. To be fair, there are details you need to consider (avoiding loans isn't one of them). "Be efficient" and "Coal is most efficient" are your watchwords.